Music

Film Scoring & Video Game Music – The Art of Soundtracks

What you’ll learn

Film Scoring & Video Game Music – The Art of Soundtracks

  • This course will allow studentes to create completely professional soundtracks by using MIDI technology and the best digital orchestration libraries to date.
  • Students will learn the structure of a film script to place the best leitmotifs at plot points by learning from examples of the best film music composers.
  • Students will know how the language of emotions and music work together to generate a new way of creating melodies and visual renderings
  • Strings libraries:SPITFIRE SYNPHONY STRINGS, SPITFIRE CHAMBER STRINGS.
  • Percussion libraries and orchestral brass: SPITFIRE BRASS & PERCUSSION SYNPHONY SERIES.
  • Voice Libraries: VOCALISE 2 and REQUIEM.
  • Libraries for synthesized atmospheres such as: LUNARIS, GRAVITY and NOVO.

Requirements

  • No requirements are required because you can learn everything and then put it into practice whenever you want.
  • A basic knowledge of music is recommended
  • If you want to take this course to the next level, it is recommended to have Cubase or any other DAW installed on your computer and also the Kontakt system.

Description

This Bey Atelier in Film Scoring & Video Game Music is a cinematic experience that will allow students to create completely professional soundtracks by using MIDI technology and the best digital orchestration libraries to date. Step by step, from beginner to advanced, students will learn to master this new musical language that goes beyond traditional music theory to this new way of creating music.

  • This course is designed with examples of award-winning and completely professional films & shortfilms.

Students will know how the language of emotions and music work together to generate a new way of creating melodies and cinematic renderings in memory.

Students will learn the structure of a film script to place the best leitmotifs at plot points, learning from examples of the best film music composers in film history.  A technique used to enhance cinematics in video games by boosting the emotions in stories.

This course consists of 3 modules that will allow students to learn how to use MIDI technology by using Cubase and Kontakt technology with the most advanced libraries such as:

  • String Libraries:  SPITFIRE SYMPHONY STRINGS, SPITFIRE CHAMBER STRINGS.
  • Percussion Libraries & brass:  SPITFIRE BRASS & PERCUSSION SYMPHONY SERIES.
  • Voice Libraries: VOCALISE 2 and REQUIEM.
  • Libraries for synthesized atmospheres: LUNARIS, GRAVITY and NOVO.

Students will learn to compose sountracks from scratch by understanding how the music grows from completely professional scenes and a professional sound design. Students will know the music making process behind a soundtracks from the moment the Mock-up is created to the final mixing and mastering.

.At the end of this course, the student will have a different way of approaching musical composition by understanding how melodies have a visual representation in the brain that is full of cinematographic concepts.

“This course is all the knowledge I have learned so far, by composing music from my teenage days to becoming a professional soundtrack composer. Through this teaching experience, I show you in detail the creation process of some of my best work as a soundtrack composer and film director. It is an honor for me to be able to share it with you.”

   Baudilio Bey Pérez

Who this course is for:

  • Music Composers
  • Music Producers
  • Sound designers
  • Video Game Developers
  • Film Producers
  • Soundtrack Lovers

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